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Games children play
Content summary
The impact of changing technology on people’s lives (ACHHK046)
Students:
- discuss the similarities and differences of technology from the past through a range of sources and sequence them over time
- use a range of communications forms to explain how one example of changing technology affected people’s lives
Background notes for teachers
Games children play
Children have always played games, but these games are always changing.
The games played by your parents and grandparents might be similar or different to the ones you play at school.
Games can change because children invent new rules.
Sometimes children from other countries introduce new games that are fun for everyone to play.
Sometimes new toys are invented, like hula hoops, yo-yos or X-Box and Playstation.
There are also things that help keep games the same.
Some games have written rules, like football, cricket or tennis.
Some games have traditional rules that older parents, brothers and sisters teach to younger kids.
What sort of games do you play at school? Are they old-fashioned games or new games?
These activities aim to develop students’ knowledge and understanding of change and continuity over time.
Student Activities
Activity 1
What game is this?
Activity 2
Games past and present
Activity Notes for Teachers
Activity 1
Task 1
What game is this?
Ask students to
- Look carefully at the photos of the games and activities the children are playing.
- Talk to other students about each game.
Task 2
Games past and present
Ask students to
- Decide when children played these games: in the past, in the present or both.
- Write a list of games played in the past. They can write the name of the game or draw a picture of the game
- Discuss whether the games have changed or remained the same over time.
Activity 2
School sports in the past
Ask students to
- Look carefully at the photo of the children at school. (The photo was taken in 1917).
- Identify sports equipment they can see in the photo.
- Draw a conclusion about which sports the children played at school.
- Justify their conclusion by supporting it with evidence in the photo.
NSW SYLLABUS FOR THE AUSTRALIAN CURRICULUM HISTORY K-10
Outcomes
A student:
- HT1-3 describes the effects of changing technology on people’s lives over time
- HT1-4 demonstrates skills of historical inquiry and communication
Historical skills
Students:
Comprehension: chronology, terms and concepts
- sequence familiar objects and events (ACHHS031, ACHHS047)
- distinguish between the past, present and future (ACHHS032, ACHHS048)
Use of sources
- explore and use a range of sources about the past (ACHHS034, ACHHS05)
- identify and compare features of objects from the past and present (ACHHS035, ACHHS051)
Empathetic understanding
- recognise that people in the local community may have lived differently in the past
Research
- pose questions about the past using sources provided (ACHHS033, ACHHS049)
Explanation and communication
- develop a narrative about the past (ACHHS037, ACHHS053)
- use a range of communication forms (oral, graphic, written, role play) and digital technologies (ACHHS038, ACHHS054)
Historical concepts
- Continuity and change: some things change over time and others remain the same
- Empathetic understanding: developing an understanding of another’s views, life and decisions made
LAC
Learning across the curriculum
- Literacy
- Critical and creative thinking